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A monobehaviour can't be in a namespace and have optional parameters in ...
To reproduce: 1. Open the project2. Add TestComponent to a game object. It will fail.3. Remove the default parameter to TestFunction... Read more
It's possible to change a hinge joint 2d motor speed to a negative value...
To reproduce:1. Open "New Unity Project"2. Drag char_hero_beanman into the scene3. Attach a hinge joint 2d and script "motorSpeed" t... Read more
Error when undoing blendtree creation
Repro steps:1. Create a blendtree with motions2. Keep selecting undo 5-10 times3. Observe the error in the console: "Dereferencing N... Read more
Window is not resizable after building the project
To reproduce:1. Create a new project2. Open build settings3. Check "Resizable window" under "Player Settings"4. Build & Run5. No... Read more
Joystick (Xbox360) input does not work on OSX 64bit build
-e: the xbox360 controller doesn't work with a osx 64bit build at all while it does for the 32bit build -repro:--open project attach... Read more
Cylinder Vanishes When Toggling Lightmaps
Steps to reproduce : - import the project attached- open the scene- open the Lightmapping tab- toogle Use Lightmaps and notice the c... Read more
Mouse Offset after Screen.SetResolution() on OSX standalone
To reproduce:1. Open MouseOffice project2. Build it for OSX3. Run it4. Notice how once the application maximizes an offset for mouse... Read more
Setting incorrect bundle id does not show any warnings or errors
Bundle id can not contain dot followed by a number (ex. com.my.3games is incorrect, because number 3 goes right after the dot). Howe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch