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[WSA][Backport] scene starts with Unity splash screen
On Unity 5.3 UWP and WSA platforms, there are three splash screens. The third one is Unity splash screen, which starts at the same t... Read more
Dependency list overlaps with the Samples list
After you install the Project Tiny package, and tick the Show Dependencies option in Package Manager, you will notice that the Depen... Read more
[RenderTexture] Two objects with same 3d texture turn black
For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more
NullReferenceException is thrown when selecting multiple GameObjects wit...
How to reproduce:1. Create a new project2. Import the HD RP package from the Package Manager3. In the Hierarchy window create a new ... Read more
Missing [Serializable] attribute warning is thrown when entering Play mo...
How to reproduce:1. Create and open a new project2. Install the “Multiplayer Play Mode” package3. Go to Window > Multiplayer >... Read more
Cameras Overlay menu has unnecessary empty space at the bottom
Reproduction steps:1. Create a new project2. Enable Cameras Overlay in Scene window3. Click on the triangle icon next to the ”Contro... Read more
The value of a variable is changed after taking a Memory Profiler snapshot
Steps to reproduce:1. Open the user attached project "fep.zip"2. Open the "TestStackerCrane" Scene in the Assets folder3. Enter "Sta... Read more
5.4, IsFinite(outDistanceForSort) error messages, something to do with w...
- Open attached project- Open scene "level2"- Enter play mode Actual: See error messages in consoleIsFinite(outDistanceForSort)Unity... Read more
WebAssembly throws out error when loading a scene through an Asset Bundle
Reproduction Steps:1. Import project "WebAssembly".2. Open scene "gMain".3. In Player Settings, make sure "WebAssembly (Experimental... Read more
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