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[OSX] OS X Color Picker in Preferences uses an outdated name
Steps to reproduce:1. Create new Unity project or open any existing project2. Open Unity->Preferences-notice the OS X Color Picke... Read more
[Animation] NullReferenceException on launching unity with Animation/Ani...
Console throws NullReferenceException when user docks Animation/Animator Window in the editor, quits Unity and relaunches to create ... Read more
Opening an already open project crashes Unity
How to reproduce: 1. Open any (new) project in Unity2. Open the same project at the same time with another Unity instance- Observe e... Read more
Android build and Messenger crash when build is launched from Facebook M...
Steps to reproduce:1. Open QA attached project (from OC link)2. Make sure to have Facebook Messenger installed3. Build and run to de... Read more
GPU Usage Profiler disappears each time Unity is re-opened
How to reproduce:1. Create or open Unity project2. Go to Window --> Profiler3. Click on Add Profiler and add GPU profiler4. Save ... Read more
[iOS] IL2CPP exception causes iOS build to fail
Reproduction Steps:1. Open User's project2. Build for iOS3. Build fails and IL2CPP error is thrown Errors:IL2CPP error for type 'Sys... Read more
[iOS] Build fails with an error "DXT1 compressed textures are not suppor...
Reproduction Steps:1. Open User's project2. Build to iOS3. Notice that build failed Errors:DXT1 compressed textures are not supporte... Read more
[Regression] Specific layout with Timeline causes new empty project spam...
How to reproduce:1. Download attached project file2. Press New Scene3. Press New Project Actual result: Constant getting the followi... Read more
[OSX 10.13] Switching between 2 game view tabs multiple times freezes ed...
[OSX 10.13][2018.1] Rapidly switching between 2 game view tabs multiple times may freeze or crash the editor when rendering with Met... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size