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Fbx model is incorrectly converted to a ProBuilder editable object when ...
Reproduction steps: Open the attached “ProBuilderizeBug.zip” project Open the “/Assets/Scenes/SampleScene.unity” Select the “Street ... Read more
Null Asset error is thrown on opening HDRP Sample Scene
Steps to reproduce:1. Open HDRP Sample2. Observe the Console Reproduced in: 2022.2.0b4, 2023.1.0a5Not reproduced in: 2022.2.0b3, 202... Read more
DrawProceduralIndirect: baseVertexLocation and startInstanceLocation are...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Observe the Game View Change the Gra... Read more
[WebGL] Texture turns black instead of blurry when trying to blur the Te...
How to reproduce:1. Open the attached project “BlurBugF_12102“2. Build And Run (File > Build And Run)3. Click on the “Do Blur“ bu... Read more
[Android] Hide Mobile Input blocking input events when enabled
1. Open the user’s attached project2. Build and run the project for Android3. Tap on the large white Input Field to open the Mobile ... Read more
"NullReferenceException" in Particle System's Shape Module while referen...
Reproduction steps: Open attached project "SpriteIssues.zip" and scene "BaseBattleWorld_ProperUnits" In Hierarchy window, select "En... Read more
Crashes with GetManagerFromContext when opening project
How to reproduce:1. Open the attached project Expected result: The Editor opens the projectActual result: The Editor crashes Reprodu... Read more
[IL2CPP] "Object must be the same type as the enum" on call to Enum.Comp...
How to reproduce:1. Open the attached project (“IN-11189_repro.zip“)2. Build And Run standalone player Expected result: "Object must... Read more
AsyncRoutine methods are called in different order in a specific project...
How to reproduce:1. Open the attached “IN-13489” project2. Enter the Play Mode in the “Assets → Empty” Scene Expected result: The pr... Read more
[URP] "Temporary render texture not found while executing" is sometimes ...
How to reproduce:1. Open the user’s attached “URP_ErrorCheck” project2. Open the “Scene” Scene Expected result: No error nor warning... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal