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0
votes
Won't Fix

Bone being target matched is not in the correct position in relation to ...

Animation

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Oct 21, 2013

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Version/s: 4.3.0b3

Steps to reproduce : - import the project attached- open the scene- press play and notice that the character is moving towards the t... Read more

0
votes
Fixed

Jittering animation which is specially noticeable when playing in slow m...

Animation

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Nov 06, 2013

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Version/s: 4.3.0f2

Steps to reproduce : - import the project attached- open the scene- press play- move the camera behind the character and notice the ... Read more

0
votes
Postponed

OnGUI seems to process the keydown keystroke twice

Input

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Nov 05, 2013

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Version/s: 4.3.0f2

Steps to reproduce : - create a new project- add the script attached to the camera- press play- press space and notice the keystroke... Read more

0
votes
Fixed

Using OpenGL ES 3.0 with more than 6 textures makes the model appear black

Android

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Oct 28, 2013

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Version/s: 4.2.2f1

Reproduced on:Google Nexus 4 with Android 4.3 Reproduced with:Unity Version 4.3.0f3 (b441e55257eb) Read more

0
votes
Won't Fix

Animator.MatchTarget produces inconsistent behavior for moving targets

Animation

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Oct 21, 2013

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Version/s: 4.3.0b3

To reproduce:1. Open project TargetMatchTest2. Open scene Test3. Enter play mode4. Try moving the cube in the scene. The character s... Read more

5
votes
Fixed

OnRenderImage() receives null destination when using SetTargetBuffers()

Camera

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Nov 05, 2013

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Version/s: 4.3.0f1

To reproduce:1. Open the attached project2. Open the scene3. Change the depth of MainCamera/SubCamera to positive4. See how the edit... Read more

0
votes
Fixed

Shaders: LogLuv encoding shader fails on iOS, hlsl2glsl const matrix pro...

Shaders

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Oct 31, 2013

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Version/s: 4.3.0f1

Shaders with static const global matrices don't translate to GLSL properly, it seems. To reproduce:1. Open attached project2. Build ... Read more

0
votes
Won't Fix

Animation is broken when set to Humanoid

Animation

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Nov 07, 2013

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Version/s: 4.3.0f2

To reproduce:1. Open the attached project2. Preview each of the animations3. Notice that humanoid animation is broken - arm gets stu... Read more

0
votes
Fixed

StaticOcclusionCulling.umbraSize always returns zero after a successful ...

Graphics - General

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Nov 05, 2013

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Version/s: 4.3.0f2

To reproduce:1. Open the attached project2. Bake the occlusion3. StaticOcclusionCulling.umbraDataSize logs that the size = 0. Read more

0
votes
Fixed

Missing image on file:///Applications/Unity/Documentation/

Docs - Scripting Reference

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Nov 06, 2013

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Version/s: 4.3.0f2

To reproduce:1. Open unity scripting reference MaterialPropertyDrawer page.2. There will be a missing image between the examples Read more

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