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Distortions with small camera near clipping plane values
Steps to reproduce: 1. Open the attached project.2. Open scene 'Master'.3. Open Game window. There are 4 cameras in the scene, the c... Read more
GL.LoadOrtho is broken which causes sprite preview not rendered. See com...
Reproduction steps:1. Create new Project2. Import 2D Roguelike assets3. Launch Sprite Editor on Scavengers_SpriteSheet SpriteSheet4.... Read more
[ANDROID] [IPv6] Using IPv6 doesn't work on Android when using .Net 2.0 ...
To reproduce:1) Have an IPv6 network set (easiest way is to have Mac 10.11 and follow this - https://developer.apple.com/library/mac... Read more
Using uScript results in errors
Steps to reproduce:1. Open the attached project.2. Open scene 'Test'.3. In the Hierarchy press 'Test_ShowFPS' When the object is sel... Read more
Particle.Stop() shows wrong state
Steps to reproduce(not always reproducible):1. Open "TestScene" project in Unity 5.4.0b23.2. Press play button in toolbar.3. Hold ar... Read more
OnTriggerEnter2D not called when enabling GameObject
Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Observe the Console logs Result: OnTrigger... Read more
[Optimize Game Objects] Animated meshes causes scaling issues in Play mode
Steps to reproduce: 1) Download attached project "OptimizeGameObjects.zip" and open in Unity.2) Open scene "Test" and press Play.3) ... Read more
[Android] [Adreno] On Adreno GPUs, Camera with Don't Clear doesn't rende...
To reproduce:1) Open attached project and _scenes/test scene in it2) Run it in editor - see red sphere in front and blurred blue sph... Read more
Error when expanding the gameobjects in the Hierarchy for Layout Groups ...
Steps to reproduce : - open the UI Sample project- open the Layout Groups scene and press play- select an object in the Hierarchy an... Read more
ZTesting is not working
Reproduction steps:1) Open "807817_ReproProject.zip" project and open "Bug" scene2) Build and run game for Android3) Notice that whi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant