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[DX9] Scene and Game views looks different on NVidia and Radeon
Reproduced on 4.3.0f2 (even on switching GPUs on my laptop with 2 GPUs) Scene and Game wievs looks different on NVidia and Radeon 2)... Read more
OnApplicationFocus doesn't work
-e: MonoBehaviour.OnApplicationFocus(bool) orMonoBehaviour.OnApplicationPause(bool) don't seem to work on Linux -repro:--create proj... Read more
Crash when changing to DX11 on XP (in 4.3)
To reproduce:- Open attached project on an XP machine- Change the graphics device to DX11 in Player Settings- Observe that the "Chan... Read more
Dope sheet doesn't have grid with prime number of samples
To reproduce:1. Create an animation2. Change sample amount to prime number3. Notice that dope sheet's grid is gone (screen attached) Read more
AVG anti virus reports unity DLL as harmful
-e: see title -repro:--install AVG anti virus software--start installing 4.3f1--NOTICE AVG will alert you about UnityPlayer.dll Read more
When an animated object has two child objects with the same name you can...
To Reproduce:1. Open attached Rainbow_Factory project2. Open _Scene scene3. Under COW object there's a cow object. Duplicate that co... Read more
Crash while importing Robot Lab project from Asset Store
To reproduce:- Create a new project- Open Asset Store and make a free text search on "Robot Lab"- Import the project- Observe the cr... Read more
Can't disable Java/ClickOnce installer options with JS
-e: see title -repro Java:--uninstall webplugin--install latest Java & Firefox--activate Java in Firefox--build a webplayer--add... Read more
Java installer now warns about missing "Permission" attribute in the man...
-e: see title -repro--uninstall webplayer plugin--install latest Java and Firefox--activate Java in FF--go to http://unity3d.com/gal... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used