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Leaving play mode causes script panels in inspector to appear blank
To reproduce:1. Open project echobox2. Open scene test3. Select First Person Controller > Main Camera in the Hierarchy4. Enter pl... Read more
Cannot open the Sprite Editor after using Undo a few times
Shorter steps to reproduce: - Import the project- Try to open sprite editor Note Changing layout gives you error in the console and ... Read more
error console not shown in dev build
-e: error console not shown in dev build -the console is not shown for dev builds of Windows/OSX standalone or webplayer -repro:--bu... Read more
GUI labels don't show up in simulator
To reproduce:1. Open attached project2. Build and run for iOS simulator3. Notice that labels don't show up (screen attached) Read more
"Close" button closes the Object Color Picker window
To reproduce:- Create a project and a cube- Go to Preferences and make sure that the box for "Verify Saving Assets"- Make some chang... Read more
NavMeshDisplay is not shown
NavMeshDisplay is not shown if Navigation window located in the editor that its always visible. Use any project to reproduce (empty ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used