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WebGL fullscreen doesn't revert ro original resolution on exit
To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more
Documentation page is not displayed when the "VFX Basic Update" question...
Repo steps: Go to Window > Package Manager > Search Visual Effect Graph > Check Unity Registry > Make sure VFX graph is ... Read more
Missing Behaviour warning is displayed when reloading domain in Play mode
How to reproduce:1. Open the attached “IN-90469“ project2. Open the General Preferences window (Edit > Preferences > General)3... Read more
No space between checkbox and text in UI Toolkit Project Settings
Steps to reproduce: Open any project with UI Toolkit available. Edit > Project Settings > UI Toolkit. Actual results: There is... Read more
Warning “New Sprite Atlas: There is a mismatch in secondary textures of ...
Reproduction steps:1. Open the attached project "ReproProj"2. In the Project window, select the “New Sprite Atlas”3. In Inspector, a... Read more
Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero
How to reproduce:1. Open attached project "static_repro.zip" and scene "static"2. Enter Play mode3. Open "Window" -> "Analysis" -... Read more
[MacOS]Internal errors communicating with the shader compiler when openi...
Steps to reproduce:1.Open user's attached project "Shapes.zip" Expected results: No shader errors are generatedActual results: Error... Read more
invalid subscript 'zw' error when attempting player build with lit mesh ...
Repro steps:1. Import the attached package in an HDRP-enabled project2. Add the TestScene to the build settings3. Attempt a player b... Read more
Line Renderer Edit Points Scene View gizmo is not updated when a Point i...
How to reproduce:1. Open the attached project named "line bug"2. Open the Scene named "bug" and select the Line object in Hierarchy3... Read more
Autoconnect Profiler does not connect to the WebGL Player when the Unity...
Reproduction steps:1. Open the attached “WebGLProfilerConnect.zip” project2. In the Build Settings, make sure the WebGL platform is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset remains in the project when attempting to delete it using "DestroyImmediate()"
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- IPreprocessShaders data mismatches ShaderUtil data when PackageRequirements is active
- Crash on FindNearestVertex when objectsToSearch array contains a null transform
- Context menu item checkmark updates only after reopening twice when using Menu.SetChecked on component context menu items