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Memory leaks when instantiating Sprite GameObjects
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device3. Go to Xcode-> Open... Read more
[Android] Values passed incorrectly through native delegate parameters o...
Repro steps:1. Open attached project2. Copy the libAndroidCppDelegateTest.so (armv8a version) file from folder "nativeAndroidBuild" ... Read more
The Animation plays incorrectly in Play mode when using a Timeline
To reproduce: 1. Download attached "New Unity Project (5).zip" project and open in Unity2. Open "test" scene3. Enter to Play mode4. ... Read more
[Android][Graphics] "Gfx.WaitForPresent" takes longer without "Command B...
Reproduction steps: 1. Open "CommandBuffers.zip" project2. Build & Run for Android3. Open the Profiler4. "Toggle Camera"5. Notic... Read more
[Windows] Deleting a Loaded Dll file in the Editor, doesn't delete it in...
Reproduction steps: 1. Open "DelegateTest.zip" project2. Enter and Exit Play mode3. Delete "AndroidCppDelegateTest" in the Project w... Read more
Camera Preview in the Scene View window is majorly scaled down when usin...
How to reproduce:1. Create a new Unity project2. Set the Editor layout to Default/Tall/Wide3. Select the Main Camera in the Hierarch... Read more
[Probuilder] NullReferenceException are thrown when face dragging is use...
How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more
Writing to a newly assigned native slice within a job fails
Reproduction steps: 1. Open "Native_slice_issue.zip" project2. Open "SampleScene" scene3. Enter Play mode4. Notice error: "InvalidOp... Read more
[iOS] When using ConfigureAwait(false) the task processing freezes
How to reproduce:1. Open attached "ThreadLostTest" project2. Switch and build to iOS platform and run with an iOS device connected3.... Read more
[IL2CPP] Unity.app/Contents/il2cpp/build/UnityLinker.exe fails to Run wh...
To reproduce: 1. Open "Disk Utility" on your Computer2. Select your Internal Drive and click on the partition button3. In "Partition... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled