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Missing links in Matrix4x4.Ortho.html
Steps to reproduce : - open the page /Matrix4x4.Ortho.html and notice that the See Also are not links Read more
Videos are not played in 4.3b5
To reproduce:1. Open the attached project2. Run the 'TestMovie' scene3. Notice that the screen is black Read more
Opening this project on b5 or b6 gives error (but not 4.3.0b3)
Opening this project on b5 or b6 give error (but not 4.3.0b3) 2) How can we reproduce it using the example you attached1 Open attach... Read more
Using XML deserialization to get objects made by an external tool
1. Open the attached project2. Go to Scenes -> Test3. Run the scene4. Unity crashes even without showing the bug reporter window Read more
Input.GetButton is broken for joystick input
Input.GetButton returns true for all "joystick button x" where 'x' is any number from 0 to 9. This happens when any button that trig... Read more
Material does not get animated
Steps to reproduce : - create a cube- assign a material to the cube- create a new animation- make any changes in the Box Collider or... Read more
Repacking with custom PackerPolicy throws thousands of asserts
- Open the only scene in the attached project- Go to the SpritePacker window, select the custom policy in there and press Repack.Res... Read more
Thumbs on humanoid rig are positioned strangely in a way which is not re...
Steps to reproduce : - import the project attached- open the scene- press play and notice the thumbs of the character- open the incl... Read more
[Win Store Apps] GUI sliders and scrollbars don't slide smoothly on WSA
Reproduced on Win8 and Win8.1 with 4.3.0 b6. This is regression from 4.3.0 b5; GUI sliders and scrollbars don't slide smoothly on WS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed