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Fixed in 4.3.X
Votes
0
Found in
4.3.0b3
Issue ID
570027
Regression
Yes
Input.GetButton is broken for joystick input
Input.GetButton returns true for all "joystick button x" where 'x' is any number from 0 to 9. This happens when any button that triggers this pattern is pressed. The issue can be workarounded by using the appropriate Input.GetKey call.
Tested on:
Google Nexus 10 with Android 4.3
Tested with:
Unity Version 4.3.0b6 (ea39375e5f37)
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