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[Timeline] Animation clips extend from the left handle
Animation clips extend from the left handle. Steps to repro:1. Open attached project > MultipleClips scene.2. Click on Window >... Read more
inputString reports 2 inputs for backspace in WebGL
Steps to reproduce:1. Download and open the attached project2. Build for WebGL3. Type a few characters, then Backspace Expected resu... Read more
[iOS] Skybox renders grey using specific shader on new iOS phones
Reproduction steps:1. Open the attached project.2. Play the 'Main' scene.- Notice a black skybox with yellow clouds.3. Build and run... Read more
[Linux] Dragging any button on launch menu freezes Linux
To reproduce:1. Open Unity2. On the launch menu, press and drag any button for example "Projects" Expected result: nothing happensAc... Read more
[Regression] [Hololens] The TouchScreenKeyboard.Open method on Hololens ...
How to reproduce:1. Download attached project file and build the project as a XAML UWP and sideload it onto a Hololens2. Launch the ... Read more
Wheel Collider Spring Damper affects vehicle's velocity
To reproduce:1. Open repro project2. Play scene Expected: red and white cuboid velocity will be the sameActual: red cuboid(with high... Read more
Adding component on fbx prefab root on import causes inspector null refe...
Adding a component to the root of a fbx prefab with an assetPostProcessor, causes the inspector to throw a null reference exception,... Read more
[WSA ] Build and Run does not launch an UWP build when using VS2017 Upda...
Steps to reproduce:1. Create a project2. Switch platform to Windows Store3. Create a password protected certificate4. Build and Run5... Read more
Changing prefab's image component color changes separate gameObject's wi...
To reproduce:1. Open 'BugTextMeshProPrefabs' project2. Open 'scene1'3. Select 'myScrollBarPrefab' prefab in project window4. Change ... Read more
"None"->"Cardboard" VR device transition fails if orientation == portrai...
How to reproduce:1. Open user provided project2. Deploy app to device3. Notice that after 2 seconds when app switches from 2D to VR,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open