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0
votes
By Design

Generating a scene procedurally via editor scripting and setting the Aud...

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Jun 13, 2016

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Version/s: 5.4.0b21

How to reproduce: 1. Open attached project ant the "TestCode.cs" file in it.2. Observe the comments in the script and notice that th... Read more

0
votes
Fixed

Compile error: AwakeInternal() can not take parameters

Mono

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Jun 13, 2016

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Version/s: 5.4.0b21

To reproduce:1. Open attached project2. Notice "Compile error: AwakeInternal() can not take parameters" Regression from 5.3.5p4Repro... Read more

0
votes
Fixed

[OSX][OpenGL2][x64] Player crashes on "CreateGLGfxDevice() > objc_releas...

OpenGL

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Jun 13, 2016

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Version/s: 5.4.0b22

Reproduction steps:1. Open attached project.2. Make sure graphics API is set to "OpenGL2" and architecture to "x86_64".3. Build and ... Read more

1
votes
Fixed

Crash on UnityEngine.Networking.NetworkTransport:GetBroadcastConnectionM...

Networking

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Jun 11, 2016

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Version/s: 5.4.0b21

Steps to reproduce:1. Open "uNet" project2. Build project3. Open "Loader" scene in Unity Editor.4. Start the standalone executable a... Read more

0
votes
Not Reproducible

CPU spikes from CanvasScaler.Update when using 'Constant Physics Size'

UI

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Jun 13, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Open the profiler5. Observe the CanvasScal... Read more

0
votes
Fixed

[AudioNativesPlugin] Opening the AudioNativePlugins project from bitbuck...

Audio

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Jun 13, 2016

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Version/s: 5.4.0b21

Steps to repro:1.Download the latest AudioNativePlugin project from bitbucket2. Uncompress and open with the b21 build Unity crashes... Read more

1
votes
Won't Fix

Scene is instantly marked dirty when opened if any object is affected by...

Scene/Game View

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May 31, 2016

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Version/s: 5.4.0b18

How to reproduce:1. Open the attached project2. Drag the two scenes into the Hierarchy "temp" and "temp2"3. Select the green box and... Read more

0
votes
Fixed

Line Renderer - line width shrinks to invisible when more than 2 positio...

Graphics - General

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Mar 11, 2016

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Version/s: 5.3.2f1

1. When more than 2 positions are set with the Line Renderer, the thickness of the line attenuates to invisible at the end of each s... Read more

1
votes
By Design

[Graphics.DrawMesh] triggering "String.memcpy" for massive slowdowns

Graphics - General

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Jun 13, 2016

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Version/s: 5.4.0b21

Reproduction steps:1. Open attached "stripped" project.2. Open "EditorMap.scene".3. Open "Window > Profiler" tab.4. Enable "Deep ... Read more

0
votes
Not Reproducible

Scene hierarchy is changed when importing a package in 5.4

Asset Import

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Feb 24, 2016

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Version/s: 5.4.0b7

Reproduction steps:----------------------------1) Import the Daniel Copper ToyCar Game StarterKit from Asset store2) Load the Scene0... Read more

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