Search Issue Tracker
Transitions do not get copied when copying animation state and transition
To reproduce:1. In any project open Animator window2. Create two states,make transition from state 1 to state 23. Select state 1 and... Read more
[PLM] Double Sided GI is not rendered when occluder uses transparency te...
How to reproduce:1. Open Unity2. Load user-submitted project (Trans_DoubleSided.zip)3. Open scene 'test.unity'4. Bake lighting (noti... Read more
Instantiated Kinematic Rigidbody2D's transform is offset when moving par...
To reproduce:1. Open my attached project (RigidB)2. Enter Play mode3. Use A and D to move back and forth4. Observe the differences b... Read more
[Windows] System.Net.Sockets.SocketException when saving is run through...
Steps to reproduce:1. Open user attached project on Windows2. Hit Play3. Go to "Window > Editor Test."4. Press "BestHTTP"5. Check... Read more
Physics object gets stuck when sliding up a curved mesh collider at a hi...
Steps to reproduce:1. Open user's attached project2. Open and play scene "bug"3. Observe that the cube sliding along one of the mesh... Read more
[Physics] Inconsistent wheel colider behavior if wheel coliders exist du...
To reproduce: 1. Download and open attached "tankgame.zip" project.2. Enter play mode.3. Press anywhere on terrain to set a way poin... Read more
WheelCollider damping rate value is ignored if set in edit mode
To reproduce:1. Open repro project2. Play scene3. Press 'G' key Expected: both cuboids will be moving at the same speedActual: One o... Read more
Particle Collision not detected when Particle System is negative in scale
To reproduce:1. Open attached Unity project "ParticleCollisionBug.zip"2. Open "demoscene" scene3. Go into Play mode4. Inspect the pa... Read more
Instantiated UI elements get incorrect values in ScrollView's content's ...
Steps to reproduce:1. Open user attached project2. Open the scene named "testscene"3. Notice that testscript.cs is set to instantiat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved