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0
votes
By Design

[HLSLcc][FB] Shader causes corruption of the game view - This custom ren...

Shaders

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May 01, 2016

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Version/s: 5.4.0b16

Reproduction steps:1) Open attached project "VerySmolProject"2) Try resizing the Game window--- You should see glitching3) Enter pla... Read more

0
votes
Fixed

[AssetBundles] Texture corruption when changing Texture Quality in Runti...

Asset Loading

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May 03, 2016

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Version/s: 5.3.4p4

To reproduce:1) Open attached project and the scene in it2) Make sure in 'Preferences -> Quality Settings' that there are multipl... Read more

4
votes
By Design

[Mesh] 'Optimize Game Objects' loses skinning

Graphics - General

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May 06, 2016

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Version/s: 5.3.4p4

Steps to reproduce:1. Open the attached project 'bug'2. Open the scene 'test'3. Search 'Bone_Ammo_MasterA' in the Hierarchy and try ... Read more

0
votes
Not Reproducible

UI components aren't resized after aspect ratio of game view is changed

UI

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May 06, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Change aspect ratio of game view to 4:34. Un-focus editor5. While... Read more

0
votes
Fixed

[iOS] Game crashes when iOS simulator is rotated

iOS

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Apr 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Create new Unity project2. Switch to iOS3. Change 'Target SDK' to 'Simulator SDK' in Player Settings4. Build ... Read more

1
votes
By Design

Terrain shadow moves with camera while Color Space is set to Linear

Terrain

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May 05, 2016

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Version/s: 5.3.4p5

Steps to reproduce:1. Open the attached project2. Open the available scene3. Go to 'Edit/Project settings/Player'4. Under 'Other set... Read more

2
votes
Fixed

Seting Reflection Probe to Realtime Crashes AMD graphics driver

Progressive Lightmapper

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Apr 27, 2016

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Version/s: 5.3.4p4

Note! Crashes only on AMD gpu Reproduction steps:1. Download the project from the cloud2. Open scene "Midway01"3. In the Hierarchy s... Read more

0
votes
Duplicate

[MaximizeOnPlay] Game view isn't re-scaled when entering play mode

Scene/Game View

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May 06, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Set game view aspect to "Standalone (1024 x 768)"4. Notice that s... Read more

0
votes
Fixed

[HLSLcc][Tessellation][AMD] Visual artifacts using custom water shader

OpenGL

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May 05, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1. Download and import attached project. (glcore-artifacts.zip)2. Open scene: errors3. Zoom in and out in scene ... Read more

0
votes
Fixed

[PlayableRefactor] OnStateEnter isn't called when entering state after r...

Animation

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May 05, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open scene "root"3. Run the scene and notice that OnStateEnter is called after Animat... Read more

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