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Crash after reverting prefab and pressing undo
Steps to reproduce:1. Open attached "case 804333 repro" project2. Open "crash scene" scene3. Select PlayerTriggers>SignTrigger ob... Read more
[Baking] Switching light Baking from Mixed to Realtime produces no lighting
1. Open the attached project 'Baking'2. Open the available scene3. Set the Baking of the gameobject 'Light' to Mixed4. Build lightma... Read more
Multiple hierarchy tabs take focus when an object is created
1. Open the attached project2. Make sure there is an other Hierarchy tab alongside the Game tab3. Open the Game tab4. Create an obje... Read more
[WP8.1] Input Field doesn't work (symbols can't be entered)
To reproduce:1. Add Input field to scene2. Build and run project3. Try to enter characters4. Notice that Input stays empty Reproduci... Read more
[OSX][Cursor] Cursor stays visible in CharacterFirstPerson scene
To reproduce:1. Import Standard assets2. Run CharacterFirstPerson scene3. Notice that Cursor stays visible Only reproducible on OSX ... Read more
[WSA] Player Settings have 7 options for splash screen while Visual Stud...
Editor's options:https://oc.unity3d.com/index.php/s/SepaKmS5zWTd9Tn Visual Studio options:https://oc.unity3d.com/index.php/s/CDcQrhT... Read more
[AudioSettings.dspTime] Does not increment until the third render of OnA...
Reproduction steps:1. Open attached project.2. Open and play "AudioBugDemo" scene.3. Check the notification in the console window. Read more
[WSA] In tablet mode application starts a bit shifted deployed in portra...
Reproducible on Surface 3, 4 tablets with 5.3, 5.4 versions on UWP platform. Repro steps:1. open project "SplashTest.zip";2. build t... Read more
[BugReporter] Need to remove Public field from Preview
[BugReporter] Need to remove Public field from Preview Small leftover from https://trello.com/c/r1QDsIiU/35-remove-public-field-from... Read more
[WSA] Orientation issues on tablets
In tablet mode, application ignores default orientation settings. Reproducible on 5.3, 5.4 on Surface 3 and 4. Repro steps:1. open p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow