Search Issue Tracker

0
votes
Won't Fix

[UI] Too much empty/unused space before Compression Method property in t...

Build Pipeline

-

Oct 06, 2020

-

Version/s: 2019.4, 2020.1, 2020.1.7f1, 2020.2, 2021.1

How to reproduce:1. Create a new project2. Open Build Settings window3. Observe platform properties4. Switch between platforms Expec... Read more

0
votes
Fixed

"Search by Import Log Type" Icon Nearly Invisible in Light Theme (Projec...

Project Browser

-

Jul 15, 2025

-

Version/s: 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a new Unity project Switch to the Light Theme via Edit > Preferences > General > Editor Theme Ob... Read more

3
votes
Fixed

[Android]App crashes on launch during the loading of Asset Bundles on Mo...

Android

-

Feb 11, 2016

-

Version/s: 5.3.1p3

To reproduce:1) Open attached project (ReadyToBuild one)2) Build and run on device (everything is already set in the project)3) It w... Read more

0
votes
Fixed

Set as Value in UI Builder doesn't work across all properties.

-

Mar 10, 2025

-

Version/s: 6000.0.24f1, 6000.1.0b9, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Add a new selector in UIBuilder. Open/Expand the USS preview panel. Expand text properties, right click size and... Read more

0
votes
Not Reproducible

When re-parenting an object to another object that has a negative x scal...

Editor - Other

-

Feb 05, 2015

-

Version/s: 4.6.2f1

To reproduce:1. Open attached project2. Open scene3. Drag arrow to make it child object of character4. Notice that sprite arrow sets... Read more

0
votes
Fixed

[visionOS] The child GameObject doesn't animate with the parent GameObject

Package: PolySpatial visionOS

-

Jul 17, 2024

-

Version/s: 1.2.3

Reproduction steps:1. Open the attached “Repro“ project2. Enable the Play To Device (Window > PolySpatial > Play To Device)3. ... Read more

4
votes
Fixed

OnValidate called when Monobehaviour inside Prefab changes

Asset - Database

-

Aug 20, 2020

-

Version/s:

From this forum post:https://forum.unity.com/threads/asset-pipeline-v2-script-reimport-performance.784322/#post-6134054 It appears t... Read more

0
votes
By Design

There is no BuildOptions enum for WaitForManagedDebugger option

Build Pipeline

-

Aug 14, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create a new project2. Create a new script3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using Unit... Read more

1
votes
Not Reproducible

[iOS] Application crashes when calling Texture2D.GetNativeTexturePtr mul...

Profiling

-

Sep 04, 2020

-

Version/s: 2018.4, 2018.4.26f1

Reproduction steps:1. Open customer's attached project in "NUPforUnityLatest2018.zip"2. Build the project for iOS3. Deploy the proje... Read more

0
votes
Fixed

Wrong documentation regarding Asset Server

Docs - Manual

-

May 07, 2015

-

Version/s: 5.0.1p3

User reported a mistake in our documentation page. He pointed out that the line"To access the Administrator controls, launch Unity a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.