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add polygon collider to empty sprite and you get hostview error
1. create empty sprite in scene2. add polygon collider error: radius > 0.0fUnityEditor.HostView:OnGUI() note: only happens with e... Read more
You can still edit a polygon collider even if it's disabled
1. Add polygon collider to sprite2. disable it3. observe that you can still edit the polygon collider by holding down shift Read more
You can only edit the first collider component out of several on one sprite
1. Add several polygon colliders to one sprite2. hold down shift to edit a polygon which works fine3. now try to edit one of the oth... Read more
If MonoBehaviour.OnAudioFilterRead is implemented no sound is played on ...
Steps to reproduce:1. Create a project which has a sound constantly playing in a scene. Attach MonoBehaviour script which implements... Read more
Enabling "OffMeshLink Generation" results in navmesh display glitch
To reproduce:1. Open project 4.3_ET_AI2. Open scene Multiple levels3 Select last plane in Level object4. Change "OffMeshLink Generat... Read more
Offmesh link drop arrow is not connected to navmesh with big heights
To reproduce:1. Open project 4.3_ET_AI2. Open scene offmeshlink generation3. Notice that drop arrow length is not long enough for lo... Read more
Scale transform is marked yellow in the Inspector although
Steps to reproduce : - add position and rotation curves to a new animation- see in the Inspector all 3 transforms are marked yellow-... Read more
[Layout] There are very confusing discrepancies between Animation Curves...
Steps to reproduce : - see attached print screen- the naming is not consistent - The AABB belongs to the Skinned Mesh Renderer, but ... Read more
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