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[Video]Video glitches when rendering mode is set to "Render Texture
Video glitches when rendering mode is set to "Render Texture". Steps to repro:1. Open attached project > Open Render Texture scen... Read more
Rigged FBX model is rotated when undoing object's transform
To reproduce:1. Open project attached, test scene2. In Hierarchy window, select model1 or model23. In Inspector window, change any o... Read more
[Video]Video glitches when rendering mode is set to "API only
Video glitches when rendering mode is set to "API only". Steps to repro:1. Open attached project > Open "API Only" scene.2. Enter... Read more
[Video]Video glitches when rendering mode is set to "Material Override".
Video glitches when rendering mode is set to "Material Override". Steps to repro:1. Open attached project > Open "Material Overri... Read more
[Editor] Updating Nvidia video driver while editor was running
REPRO STEPS1. Run untity editor2. Update video driver to 388.31 Note:I ran the GeForce Experience app to update drivers. Unity was r... Read more
Clicking on one of two screens will call Screen.SetResolution and collap...
Reproduction steps:1. Download project "MultiDisplayTest.zip" and open in Unity2. Build and Run3. Click anywhere on one of two scree... Read more
[OSX] Screen.currentResolution behavior inconsistant with Windows
Steps to reproduce:1. Open user attached project2. Untick "default is native resolution" in player settings3. Build and run the proj... Read more
Application.targetFrameRate doesn't work in batch mode when VSync is on
When starting Windows Standalone in a -batch mode it eats around 60% of my Core i7 CPU (it is empty project with empty scene !!! )No... Read more
Console throws "Invalid antiAliasing value (must be at least 1)" error w...
How to reproduce:1. Open Unity2. Load user-submitted project(BugReport.zip)3. Select 'Main Camera'4. If no error message appeared in... Read more
[Mono] Incorrect information provided in RegionInfo::ISOCurrencySymbol w...
To reproduce: 1. Download and open attached "AndroidRegionTest.zip" project.2. Make sure that scripting backend for the project is s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open