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Placing removed nested Prefabs back into the Assets folder does not upda...
How to reproduce: 1. Open user-submitted project (PrefabBUG.zip) 2. Inspect Prefab A in Prefab Mode - it's got a missing child Prefa... Read more
Crash on GetCompiledComputeShaderCode when clicking "Show compiled code"...
How to reproduce: 1. Open the attached "fp16Test" project 3. In the Project window, select "NewComputeShader" 4. In the Inspector wi... Read more
[PackageManager] Tooltips are missing in Package Manager window
Tooltips are missing in Package Manager window for Refresh list, Manual Resolve Add package button, Sort and Packages type tab Step... Read more
[Mobile] ConcurrentBag.TryTake() throws exception in IL2CPP build
Reproduction steps: 1. Open the attached project "case_1230447-ConcurrentBagIssue-2020.1.zip" 2. Build on Android platform (IL2CPP) ... Read more
Images are not recognized by the Editor when Images are directly added ...
Steps to reproduce: 1. Open the attached project "Case_1226977" 2. Navigate to Project -> Assets ->StreamingAssets 3. Notice Image A... Read more
DCC Inspector selected tab text highlighter is overly saturated
How to reproduce: 1. Open the attached project 2. Select the "kiki_v39_base 1" model and observe its Inspector (The top tab buttons)... Read more
NullReferenceException thrown when selecting multiple model assets and h...
How to reproduce: 1. Open the attached project 2. Select the "kiki_v39_base 1" model and make sure its Inspector is set to the "anim... Read more
[Speedtree] Regenerate Materials option distorts Speedtree Material's Sh...
Clicking on the 'Regenerate Materials" option distorts the Speedtree Model's Shaders and Meshes at different LOD levels especially B... Read more
[Profiling] Text in editor gets distorted when frames are selected using...
When Up & Down arrow keys from Frame Debugger are selected then the text from the whole editor gets distorted, refer to the attached... Read more
URP Camera prefab fields (Render Type, Renderer, Background Type) are no...
How to reproduce: 1. Open the attached 'project-1230082.zip' project 2. Open the 'GameObject' prefab in Edit mode 3. Select the 'Mai... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time