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IAP asset store package references missing assemblies
Steps to reproduce: 1. Open attached project2. Make sure IAP is set up3. Reimport All and notice two errors regarding Stores.dll and... Read more
It's not possible to create Texture2DArray with Compression because It d...
To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity2. Open "Texture2DArray" s... Read more
[OSX] UI Scroll View is much more sensitive to scroll after upgrading to...
Steps to reproduce: 1. Open attached project2. Enter playmode3. Hover mouse over Scroll View and scroll it using mouse wheelNotice t... Read more
Editor crashes after a few StackOverflow errors when OnGUI() method has ...
How to reproduce:1. Open attached project "New Unity Project.zip"2. In the Editor select Window -> IntSliderIssue3. Observe the C... Read more
[D3D12] Editor crashes on trying to create a 2d texture using Progrid
Editor crashes on trying to create a 2d texture using Progrid. This occurs only on D3D12 graphics API. Refer the attached video Step... Read more
Timeline curve key options are broken
RMB contextual key options are broken on Timeline in-line curve keys. repro:- create a Timeline animation with a couple keys- open t... Read more
[OSX][XInput][IL2CPP] Xbox controller input does not work.
When using IL2CPP backend for OSX standalone Player, all input from Xbox controllers seems to be mapped incorrectly.This happens to ... Read more
[Interactions] When using Press Interactions in a 2D Composite Action, t...
From Github: https://github.com/Unity-Technologies/InputSystem/issues/632 Repro:1. Download attached proejct2. Enter Play mode3. Hol... Read more
[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash
Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more
[PostProcessing] [Ambient Occlusion] Ambient Occlusion result incorrect
How to reproduce:1. Open the attached project2. Go to the Hierarchy window/KFS_Framework_v2.0/VRRigMaltiplayer/Head3. Go to the Insp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types