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[Profiler] Dropdown button under 'Module Details Panel' for 'CPU Usage M...
The dropdown button in the Module Details Panel for CPU Usage Module disappears on switching to Hierarchy or Raw Hierarchy View. If ... Read more
[WebGL] Build fails when "Name Files As Hashes" is enabled
Reproduction steps:1. Open the attached “WebglBuildTest.zip“ project2. Select the WebGL platform3. Build And Run the project and obs... Read more
[URP/LWRP/HDRP] Shadows are disappearing when "Link FOV to Physical Came...
How to reproduce:1. Open the new repro project -> Sample Scene2. Switch to Game View3. Switch between the two cameras in the scen... Read more
Crash on "tt_cmap12_char_map_binary" when upgrading URP material
How to reproduce:1. Open the “IN_80999” project2. When the “URP material upgrade” window pops up press “OK”3. Observe the Editor Exp... Read more
Icon are missing on instantiated gameobjects
To reproduce:1. Open attached project2. Open Bug scene3. Attach LoadIcon script to gameobject4. Press play5. Notice that instantiate... Read more
Player Settings window disappear once entered Play mode
Steps to reproduce:1) Open Unity Hub and create a new 3d template project2) Reset Layout to Default3) Open Player Settings and dock ... Read more
Animated Objects in Timeline are teleported to (0,0,0) Transform Positio...
How to reproduce:1. Open attached "Flap Adventure.zip" project and "Some" scene2. Enter the Play mode3. Select Director GameObject a... Read more
[HDRP] GameObjects glow when Directional Light is below the horizon and ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Wait for the Directional Light t... Read more
[Android][IL2CPP] DateTime.Now property prints incorrect year when using...
Reproduction steps:1. Open the attached Unity project "DateIssue.zip"2. Go to File > Build Settings3. Build and Run the app on an... Read more
Unity crashes when calling GameObject.Destroy() on an "empty" GameObject
Description: This crash happens when calling GameObject.Destroy() on an "empty" GameObject that has a VectorLine from the Vectrosity... Read more
All about bugs
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