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Crash on UnityEngine.TerrainData.set_detailPrototypes when adding Terrai...
Reproduction steps: 1. Open the attached project ("1230182.zip") 2. Open "SampleScene" 3. Select "Terrain" in the Hierarchy 4. Open ... Read more
[Linux editor] empty WebGL project fails building
-e: see title, project fails building throwing errors -tested on Ubuntu 18.04.4 LTS --fails with 2019.3.7, 2020.1b1, 2020.2a5 -repr... Read more
New fast mid-phase doesn't get disabled automatically on UWP Hololens
1. What happened A mesh collider has a cooking option 'Use Fast Midphase.' This option is supposed to be disabled automatically when... Read more
Visual artifacts appear when window is being minimized and reopened usin...
How to reproduce: 1. Open the attached '1201766.zip' project from the link given in Edit 2. Build And Run project 3. Once project is... Read more
[URPTemplate] [Gles3] Custom shader fails to compile on Adreno 306 GPU
Steps to reproduce: 1) Download attached project and open in Unity 2) Add URP 9.0.0 package from here: https://github.com/Unity-Tech... Read more
[Animation] Parameter name is clipped with slider in Blend Tree
Parameter name clipped is with slider in Blend Tree. Steps to repro: 1. Open the attached project. 2. Open Cube Animator > Double ... Read more
[Post-Processing] Effects do not display when Postprocessing profile rea...
Post-Processing effects do not display when Postprocessing profile reassign after resetting "Post-process Volume" component Steps ... Read more
"Color Picker not supported on this platform" error is thrown when UseOS...
Steps to reproduce: 1. Create a new project 2. Create a new script and open it 3. Write "EditorPrefs.SetBool("UseOSColorPicker", tru... Read more
[Mobile] Android and iOS do not support fp16 on Compute Shader
How to reproduce: 1. Open the attached "fp16Test" Project 2. Switch the target platform to iOS or Android 3. In the Project window, ... Read more
Probuilder generated static lightmap UVs are reset when Scene is reopened
How to reproduce: 1. Open the attached project named "Case_1230405" 2. Open the SampleScene 3. Observe that cubes with static lightm... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time