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It is possible to give object multiline names by copy-pasting or from sc...
In scene there are two objects. Cube that I've renamed from UI, Just copy-pasted multiline text when I was renaming it Sphere that ... Read more
Bone being target matched is not in the correct position in relation to ...
Steps to reproduce : - import the project attached - open the scene - press play and notice that the character is moving towards t... Read more
Jittering animation which is specially noticeable when playing in slow m...
Steps to reproduce : - import the project attached - open the scene - press play - move the camera behind the character and notice... Read more
OnGUI seems to process the keydown keystroke twice
Steps to reproduce : - create a new project - add the script attached to the camera - press play - press space and notice the keys... Read more
Using OpenGL ES 3.0 with more than 6 textures makes the model appear black
Reproduced on: Google Nexus 4 with Android 4.3 Reproduced with: Unity Version 4.3.0f3 (b441e55257eb) Read more
Animator.MatchTarget produces inconsistent behavior for moving targets
To reproduce: 1. Open project TargetMatchTest 2. Open scene Test 3. Enter play mode 4. Try moving the cube in the scene. The charact... Read more
OnRenderImage() receives null destination when using SetTargetBuffers()
To reproduce: 1. Open the attached project 2. Open the scene 3. Change the depth of MainCamera/SubCamera to positive 4. See how the ... Read more
Shaders: LogLuv encoding shader fails on iOS, hlsl2glsl const matrix pro...
Shaders with static const global matrices don't translate to GLSL properly, it seems. To reproduce: 1. Open attached project 2. Bui... Read more
Animation is broken when set to Humanoid
To reproduce: 1. Open the attached project 2. Preview each of the animations 3. Notice that humanoid animation is broken - arm gets ... Read more
StaticOcclusionCulling.umbraSize always returns zero after a successful ...
To reproduce: 1. Open the attached project 2. Bake the occlusion 3. StaticOcclusionCulling.umbraDataSize logs that the size = 0. Read more
All about bugs
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Latest issues
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