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Marking with red colour both the animated properties and the curves with...
Marking with red colour both the animated properties (in Inspector) and the curves with missing properties (in Animation Window) is ... Read more
[Layout] Changing the size of the Editor can break Animation Window
Repro: 1. Create an animation for an object 2. Dock the Animation Window to left top part of the editor 3. Middle click and pan the ... Read more
Once the project is built to standalone PC, Unity crashes
Repro steps: 1. Find test.exe in attached zip file 2. Run in windowed mode 3. Close app by pressing (X) in top right corner 4. Obser... Read more
Crash in MonoScript.GetClass() when calling the method
Steps to reproduce : - download the project attached - create a new project - in the root folder of the project copy the scripts Ge... Read more
Animation retains values on object's transform when entering playmode
To reproduce: 1. Open attached project 2. Open scene Level 3. Select hero's animation 'falling' 4. Enter and exit play mode 5. Chan... Read more
AndroidJavaObject GetStatic, Set and SetStatic methods c# and boo code s...
C# and boo code examples are missing for GetStatic, Set and SetStatic methods of AndroidJavaObject. Read more
AngryBots will sometimes report specific error while playing on WP8
Steps to reproduce: 1. Build and run AngryBots project 2. Play for a while 3. An exception to player log will be thrown: Exception:... Read more
Mesh renderer with a mesh filter and a cloth renderer causes crash
To reproduce: 1. Import repro.unitypackage with Unity 4.3 - Unity crashes The package contains a prefab with a disabled mesh render... Read more
MINOR: Window->Version Control opens window named Versioning
Window->Version Control opens window named Versioning Expected result: Clicking Version Control opens "Version Control" window Actu... Read more
DOC: Numerous common doc entries have "stub for C# example"
To reproduce: Open Component.GetComponent, GameObject.GetComponent, Object.Instantiate or some other pages. C# code has "Stub for C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support