Search Issue Tracker
Fixed in 4.3.1
Votes
1
Found in
4.3.0f2
Issue ID
573479
Regression
Yes
AngryBots will sometimes report specific error while playing on WP8
Steps to reproduce:
1. Build and run AngryBots project
2. Play for a while
3. An exception to player log will be thrown:
Exception: External component has thrown an exception.
Type: System.Runtime.InteropServices.SEHException
Module: UnityEngineProxy
InnerException: <No Data>
AdditionalInfo:Invoking UnityEngine.GUIUtility::BeginGUI method with argument count: 3
at UnityEngineProxy.InternalCalls.GUIStyle_Get_Custom_PropFixedWidth(Object self)
at UnityEngine.GUILayoutEntry.ApplyStyleSettings(GUIStyle style)
at UnityEngine.GUILayoutGroup.ApplyStyleSettings(GUIStyle style)
at UnityEngine.GUILayoutEntry..ctor(Single _minWidth, Single _maxWidth, Single _minHeight, Single _maxHeight, GUIStyle _style)
at UnityEngine.GUILayoutGroup..ctor()
at UnityEngine.GUILayoutUtility.Begin(Int32 instanceID)
at UnityEngine.GUIUtility.BeginGUI(Int32 skinMode, Int32 instanceID, Int32 useGUILayout)
at lambda_method(Closure , Object , Object[] , Int32 )
at WinRTBridge.MethodTools.InvokeMethod(Object instance, Int32 methodIndex, Object[] args)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder can't set a background image to a sprite from a multi-sprite spritesheet in the Resources folder
- Light2D freeform does not render the internal part when rendered in certain shapes
- Using AddCopyPass causes an incorrect merging of passes.
- Negative Enum value is not pasted correctly when copying from another array
- Silent Crash when generating Lightmap UVs for a model with a large object scale
Add comment