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Duplicate

Votes

8

Found in

4.3.0f1

Issue ID

573522

Regression

Yes

Mesh renderer with a mesh filter and a cloth renderer causes crash

Graphics - General

-

To reproduce:
1. Import repro.unitypackage with Unity 4.3 - Unity crashes

The package contains a prefab with a disabled mesh renderer and a cloth renderer and a mesh filter. Removing either of these stops the crashing.

The crash can also occur when a parent gameobject has a mesh renderer+filter and a child gameobject has the cloth renderer

Does not crash with version 4.2.2f1

Comments (2)

  1. Monkey Fritz

    Dec 17, 2013 07:53

    yup, just came across this today myself.
    Only already running the latest version. Trying to save a prefab that has one child object with a mesh filter and mesh renderer, and another child object that has a cloth renderer crashes every time.

    Removing the mesh filter I was able to save the prefab, then add the mesh filter back to the prefab in the inspector and bypass the crash.
    But then Unity crashed any time I tried to save the scene.

  2. gtjuggler

    Dec 11, 2013 19:06

    Came across this today and can confirm it's blocking our upgrade from 4.2 to 4.3.

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