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0
votes
Not Reproducible

Crash when adding a rendertexture to a prefab

Assets Management

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Sep 15, 2013

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Version/s: 4.3.0b2

Unity crashed when adding a rendertexture to a prefab. It happens in a completely empty project. Repro steps:1. Create new project2.... Read more

1
votes
Postponed

ScriptableObjects seem to serialize their private collections unless the...

Serialization

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Sep 16, 2013

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Version/s: 4.3.0b1

ScriptableObjects seem to serialize their private collections unless they are explicitly marked as NonSerialized. MonoBehaviours don... Read more

1
votes
Fixed

Null coalescing operator does not work for the Transform component

Scripting

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Sep 16, 2013

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Version/s: 4.3.0b2

Steps to reproduce : - import the project attached- open the scene- press play and notice the message in the console : Should not be... Read more

0
votes
Fixed

Sound volume increases suddenly when doing screen capture on iOS

iOS

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Sep 16, 2013

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Version/s: 4.2.1f4

1. Run attached project on iOS2. Do Screen capture3. You will be able to see sound volume increases suddenly. Someone also wrote rel... Read more

0
votes
Duplicate

Null ref exception in GetMaterialId() when combining for static batching

Graphics - General

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Sep 16, 2013

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Version/s:

Happens when the first material in the materials array on a static renderer is not set. Read more

0
votes
Fixed

Flicker when displaying the foliage of trees

Graphics - General

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Sep 16, 2013

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Version/s: 4.3.0b2

Steps to reproduce : - import the project at Case 564368- open the scene Outland and notice the trees in the scene view Read more

0
votes
Fixed

[Curve Revamp] Animation rotation does not get saved if there is only on...

Animation Window

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Sep 16, 2013

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Version/s: 4.3.0b2

To reproduce:1. Open project "Papal Simulator 2014"2. Open scene bedroom3. Select GameObject "Pope"4. Open Animation window5. In the... Read more

6
votes
Fixed

Windows Phone 8 player stutters every several seconds

WP8

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Sep 16, 2013

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Version/s: 4.2.0f4

The stuttering has been reduced. It's not possible to completely get rid of this effect because of Microsoft's .NET garbage collecto... Read more

0
votes
Duplicate

Renaming an asset always selects the full asset name

Assets Management

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Sep 16, 2013

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Version/s: 4.3.0b2

User has included a video with the explanation.Does not seem to occur in hierarchy. Does not reproduce with Version 4.2.1f3 Read more

0
votes
Fixed

Selection is unusual when attempting to define sprite outside of texture...

2D

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Sep 16, 2013

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Version/s: 4.3.0b2

Steps to reproduce : - create a new project- import a texture and convert it into a sprite- open the sprite editor- make a selection... Read more

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