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"Addressables content build failure" error thrown when building new Asse...
How to reproduce: 1. Open the user's attached "AssetGroupOcclusionCulling" project 2. Select "Window -> Asset Management -> Addressa... Read more
[Instability] com.unity.cinemachine/CamerasBlendingTests.InterruptedBlen...
See https://hoarder.hq.unity3d.com/instability-stat/#/instabilities/54121 The following builders are affected: Test PlayModeTests -... Read more
[Instability] com.unity.cinemachine/CamerasBlendingTests.InterruptedBlen...
See https://hoarder.hq.unity3d.com/instability-stat/#/instabilities/54121 The following builders are affected: Test PlayModeTests -... Read more
Searching with [wantmoreresult] and [show package results] doesn't actua...
1- Open search window 2- Using the Kebab menu, ensure Show more results and Show package results are checked 3- Type a query that sh... Read more
Inconsistent behaviour with SpriteManager.atlasRequested callback
Reproduction steps: 1. Open the attached "1089491_PlayStudios-AtlasRequested-v3.zip" project 2. Set Project Settings > Editor > Spri... Read more
Lights are missing Sceneview handles for transformation in the Editor
In the latest trunk the handles for moving and transforming lights are gone. Repro steps: * Open Editor in a new 3D project * Creat... Read more
[HDRP][DXR] Ellipse node throws console errors when used in raytracing s...
Repro steps : - Open attached project - Open SampleScene - Select Volume and enable pathtracer Expected : Scene is pathtracer and ... Read more
SerializedProperty m_ConverterStates console error appears when trying t...
Repro: - Start a project in 2022.1, any template - Go to Window -> Rendering -> Render Pipeline Converter - Pick Convert Built-in to... Read more
Texture contents are not copied correctly when using CopyTexture method ...
How to reproduce: 1. Open the user's attached "crest" project 2. Open the "main" Scene 3. Enter Play Mode 4. Press "E" on the keyboa... Read more
[Input System] Mouse.current.leftButton.isPressed returns true when righ...
Reproduction steps: 1. Open the user's attached "Input Focus Bug.zip" project 2. Build and Run the Player 3. Left-click outside the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected