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0
votes
Fixed

Animator.GetBoneTransform() is always returning null now

Animation

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Sep 07, 2013

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Version/s: 4.3.0b1

regression from 4.2 Read more

0
votes
Duplicate

Animators controller selection defaults to "Scene" view

Editor - Other

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Sep 07, 2013

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Version/s: 4.3.0b1

To reproduce:1. Create a new project2. Add Animator component to the Main Camera3. Click the small circle button next to the control... Read more

0
votes
Not Reproducible

File load exception is thrown when loading level of AngryBots on Windows...

WP8

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Sep 07, 2013

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Version/s: 4.3.0b2

Steps to reproduce:1. Build an run AngryBots provided with full installer of 4.3.0b12. Generate VS12 project3. Open in in VS and sel... Read more

0
votes
Fixed

Some touch events do not finish on Windows phone 8 when tapping with mul...

WP8

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Sep 07, 2013

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Version/s: 4.3.0b2

Steps to reproduce:1. Create a project which lists touches and their states on the screen.2. Build and run the project on any device... Read more

0
votes
Fixed

Dragging prefabs into a 2D scene sometimes positions the prefab at a wei...

2D

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Sep 07, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the project attached- load the Forest scene and set it to 2D- open the prefabs folder- drag a few bush... Read more

0
votes
Fixed

Tabbing through controls jumps back to "active" checkbox for the game ob...

IMGUI

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Sep 07, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the project attached- select the Main Camera- in the inspector select the first Enabled property- pres... Read more

0
votes
Postponed

When a call to EditorGUI.PropertyField() is wrapped in GUI.BeginGroup()/...

IMGUI

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Sep 07, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the project attached- select the main camera- scroll to the bottom of the inspector- select a property... Read more

0
votes
By Design

One peak of Handles.Slider2D is not movable

Scene/Game View

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Sep 07, 2013

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Version/s: 4.2.0f4

To reproduce:1. Open the project2. Select one of the objects named 'GameObject'3. Drag it around the spheres4. One point will be not... Read more

0
votes
Postponed

Importing large textures with "Alpha is transparency" setting causes crash

Assets Management

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Sep 08, 2013

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Version/s: 4.3.0b1

To reproduce:1. Open project Pont_UnityV4.3.0b2. Go to Sprites > Animations > Levels > Stairway and select "Sky"3. In Impor... Read more

0
votes
Fixed

Example in C# doesn't work

Docs - Scripting Reference

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Sep 08, 2013

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Version/s: 4.3.0b1

Mesh.CombineMeshes script reference (found under file:///Applications/Unity/Documentation/ScriptReference/Mesh.CombineMeshes.html) h... Read more