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0
votes
Fixed

[EdgeCollider] 2D circle collider collides incorectly with one-way edge ...

Physics2D

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May 11, 2015

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Version/s: 5.1.0b6

To reproduce:1. Open attached project2. Open the one_way_test scene3. Press play4. Notice that circle falls through edge collider Read more

0
votes
Fixed

Not all Shader Graph auto generated property reference names start with ...

Package: Shader Graph

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May 18, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project "ShaderGraphNames.zip"2. Open ShaderGraph from Project View3. Select Vector24. Observe... Read more

0
votes
Won't Fix

Animation property is not included when the Clip is split after the last...

Animation

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Mar 10, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the project in "SplitAnimationRepro.zip"2. Open Animation window3. In Project window expand "handModel.fbx"... Read more

0
votes
By Design

[Window Management] Pop-up windows's last active state is not saved

Window management

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Mar 25, 2020

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Version/s: 2020.1.0a21, 2020.2.0a1, 2020.2.0a4

Reopening pop-up windows like 'Color Picker' or 'Asset Loader List' after closing them in a different position leads to them opening... Read more

0
votes
By Design

You can not change a GO's name in the Hierarchy using F2 when there is a...

Scene Hierarchy

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "NameChangeDeselect.zip" Project2. Click on "dfdfregr" GameObject3.... Read more

0
votes
Not Reproducible

[Occlusion/Scene/D3D] Weird interaction between tweaking OC clip planes ...

Scene/Game View

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Jun 24, 2015

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Version/s: 5.2.0a4

Steps to reproduce: 1. Open Unity;2. Open attached project;3. Close Unity;4. Repeat step 1;5. Open attached project;6. Open scene "O... Read more

0
votes
Fixed

PolygonCollider2D.points shows "Assertion failed on expression: 'm_data ...

Physics2D

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Jun 21, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open the project, attached by the user (PolygonCollider2DSetPointsAssert.zip)2. Open the "Scene01" scene3. Enter Pl... Read more

3
votes
Fixed

“Count mismatch between packables (0) and sprites in Atlas (2).” and oth...

Package: Addressables

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Feb 18, 2025

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Version/s: 2.6.0

Reproduction steps:1. Open the attached “IN-94762.zip” project2. Open the “SampleScene”3. Select the “GameObject” from the Hierarchy... Read more

0
votes
By Design

#if ENABLE_VR is always set to true even if there is no VR support enabl...

XR SDK

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Aug 08, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the "case1175229_ReproProject" Project2. Observe the console Expected result: Error message does not get pr... Read more

0
votes
Fixed

Japanese glyphs are missing when text is overflown

Text (ATG)

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Feb 05, 2026

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Version/s: 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

How to reproduce:1. Open the ‘GlyphTest.zip' project2. In Toolbar section, select the ‘Test’ tab3. Select 'Show Glyph Test Window (U... Read more

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