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2D collision filtering is broken
2D collision filtering is broken.Regression - not present in 4.3.0b2 and 4.3.0b1Reproduced only on 4.3.0b32) How can we reproduce it... Read more
Using camera.current sometimes crashes Unity
To reproduce:1. Open FirstProject2. Open MyScene3. Enter play mode a few times. Unity should crash. If it does not crash, try closin... Read more
PolygonCollider2D colliders are incorrectly generated from sprites with ...
PolygonCollider2D colliders are incorrectly generated from sprites with 90 degree corners. 2) How can we reproduce it using the exam... Read more
PolygonCollider2D does not update itself when the sprite is changed
PolygonCollider2D does not automatically update itself in animations. Simple workaround is to have DetectHoles enabled and disabled ... Read more
The "Shapes" number in the Collider Info in a PolygonCollider2D componen...
Steps to reproduce : - import the project attached- open the test scene- click on the game objects and expand the Collider info in t... Read more
Image Effects: crash in later fx if an effect does camera.Render inside
If an image effect does camera.Render() inside of OnRenderImage call, then that makes the next image effect crash. Regression in 4.2.0. Read more
Spriteframes eat each other when trying to move them in the animator
In the Animation Window, try to move sprites in keyframes by moving them to another frame. When sprite that you drag goes over anoth... Read more
OS X Lion-style fullscreen mode spits out OpenGL errors during transition
When MacFullscreenMode is set to FullscreenWindowWithMenuBarAndDock and one enters fullscreen in standalone there's a bunch of "inva... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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