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Votes

0

Found in

4.3.0b3

Issue ID

564806

Regression

No

PolygonCollider2D does not update itself when the sprite is changed

2D

-

PolygonCollider2D does not automatically update itself in animations. Simple workaround is to have DetectHoles enabled and disabled each frame to force it to update.

To reproduce:
1. Open New Unity Project (attached)
2. Open scene s
3. Select test_0 object, make sure it's collider is visible
4. Enter play mode
5. Switch to scene view
6. You will notice that the collider is not updating itself

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