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Assertion failed when deserializing a GUISkin that is missing a referenc...
Steps to reproduce : - create a new project- create a new GUIskin- add a texture to it under Box > On Normal > Background- del... Read more
[PLM][Terrain] Crash when baking a big terrain (4097 heightmap) and a lo...
Steps to repro: Steps for reproduction:1) Open the attached 'Friar_Tuck_vs_Robo-Aliens.zip' project and 'Intro Level' scene;2. Open ... Read more
VideoPlayer.errorReceived event is not fired on connection lost
To reproduce: 1. Download attached project "VideoPlayer5KBug.zip" and open in Unity2. Open "main" scene3. Enter Play mode4. Close th... Read more
PlayableBehaviour outputs nothing if not connected to input 0 port
How to reproduce:1. Open the attached project2. Open the "scene" scene3. Press Play Actual result: The red cube is not playing the P... Read more
Strings displayed in the Editor cannot be longer than 16383 characters
To reproduce: 1. Download attached project "New Unity Project 91.zip" and open in Unity2. Press Tests -> Text Long String Test Ex... Read more
Releasing left click while dragging out of the Tile Palette creates a ph...
Releasing left click while dragging out of the Tile Palette creates a phantom selection box 1. Open project2. In Tile Palette, maxim... Read more
Signing Keystore for Android fails when using non-english characters on ...
Steps to reproduce:1. Open attached project2. File -> Build Settings -> Publishing Settings3. Check "Create a new keystore..."... Read more
[Timeline] Duplicated Timeline asset causes very bad performance in preview
Steps to reproduce:1. Create new Unity project2. Create new Timeline Asset and select it(New Timeline)3. Open Window->Timeline Ed... Read more
Editor Crashed after deselecting a Prefab in Project window with Trail R...
Steps to reproduce:1. Download 972307_repro.zip and open "test" scene2. Enter play mode3. Select and deselect "Grenade 3" prefab (re... Read more
[Webgl] Setting AudioSource.time or AudioSource.timeSamples after the Au...
Reproduction Steps:1. Open the attached project.2. Run the Main.unity scene in editor.3. Let the music play for a while (to 10 secon... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes