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0
votes
Fixed

[WSA] on Universal 10 Screen.orientation returns "Autorotation" instead ...

Windows Store Apps

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Apr 08, 2016

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Version/s: 5.3.4f1

Screen.orientation returns "Autorotation" instead of the actual orientation when running a UWP app on Windows 10. Once the Surface d... Read more

0
votes
Fixed

When the parent object uses a Mask, the child canvas disappears complete...

UI

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Apr 09, 2016

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Version/s: 5.4.0b13

How to reproduce:1. Open the attached project2. Open "Masked Inner Canvas" scene3. Expand Canvas>Mask Panel and select Inner Canv... Read more

0
votes
Fixed

Changing InteractableStates while Deactivating EventSystem causes NullRe...

UI

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Apr 11, 2016

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Version/s: 5.3.4p1

To reproduce the issue follow the steps:1. Launch the attached project called 'Selectable'2. Open the "Sample" scene3. Run the scene... Read more

1
votes
Fixed

World space canvas are visible in the material inspector

Inspector Functionality

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Apr 12, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open scene "scene"3. In project tab, select "New Material" and notice that canvas are... Read more

0
votes
Fixed

UI stretched and cut off on smaller displays

UI

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Apr 12, 2016

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Version/s: 5.4.0b14

To reproduce:1. Open attached project2. In the menu choose Build > BuildRenderTexSceneOnly3. Run build on dual monitor setup with... Read more

1
votes
Duplicate

[UI] Word Space UI is not rendered in Cardboard project VR mode

UI

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Apr 12, 2016

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Version/s: 5.3.4p2

Steps to reproduce: 1. Open attached project2. Open 'Fenix' scene3. Make sure VR mode is enabled on 'CardboardMain' game object (sho... Read more

2
votes
Fixed

[ParticlePlayground] Crash in GenerateParticleGeometry<0,0,0,1> when ope...

Shuriken

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Apr 13, 2016

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Version/s: 5.4.0b13

Opening scene with Particle Playground particles crashes Unity. 1. Open TestSceneCrash from attached project.2. Unity crashes. Notes... Read more

0
votes
Fixed

[OculusCV1] Reflection of sky on water doesn't work as expected

VR

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Aug 17, 2015

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Version/s: 5.1.2p3

To reproduce:1.Open attached project.2.Open and play "Rift Water Sky Reflection Problem" scene located in assets.3.Try slowly lookin... Read more

1
votes
By Design

[ComputeShader] Compute Shader mesh generating artifacts when with NVIDI...

Shaders

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Dec 15, 2015

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Version/s: 5.3.0f4

To reproduce the issue:1. Open the "Unity Project" Project user have attached2. Open "Test" scene3. Run scene4. Victim GameObject sh... Read more

0
votes
Fixed

[WebGL] [Windows] Audio files are converted to stereo after they are bui...

WebGL

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Jan 11, 2016

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Version/s: 5.3.1p1

Currently, when building WebGL, the audio files produced by Windows encoder will become stereo after a build, no matter if input fil... Read more

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