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0
votes
By Design

Pivot change does not get applied during Safe automatic slicing

2D

-

Oct 11, 2013

-

Version/s: 4.3.0b5

- In the Sprite Editor do an Automatic slice with Pivot set to Center and Method set to Delete Existing - Press Apply - Now perform ... Read more

0
votes
Fixed

Sprite Editor window doesn't get updated properly when docked

2D

-

Oct 11, 2013

-

Version/s: 4.3.0b5

- Dock Sprite Editor next to Scene view - Select some Sprite in the Project Browser -> Sprite Editor window disaplys that - Select t... Read more

0
votes
Fixed

Sprite Packer window breaks completely when calling AddAtlas on new Spri...

2D

-

Oct 11, 2013

-

Version/s: 4.3.0b5

- Open the test scene in the attached project - Open the SpritePacker window and select the custom made packer policy - Press the Re... Read more

0
votes
Fixed

Failed to receive dispatch signal. status=-11 on Kindle Fire

Android

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Oct 12, 2013

-

Version/s: 4.3.0b5

On Kindle Fire (first generation) the "Failed to receive dispatch signal. status=-11" error is constantly printed out in the log whe... Read more

0
votes
Fixed

Broken link in the docs

Docs - Scripting Reference

-

Oct 12, 2013

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Version/s: 4.3.0b5

Steps to reproduce : - open the link http://docs.unity3d.com/Documentation/ScriptReference/EditorGUI.IndentedRect.htm and notice th... Read more

0
votes
Fixed

EditorSettings.DefaultBehaviourMode generates error when importing Unity...

2D

-

Oct 13, 2013

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Version/s: 4.3.0b5

Import the attached project (created with Unity 4.2.1). On first import in Unity 4.3, the following error will show up in the Consol... Read more

0
votes
Won't Fix

The Sprite Packer window doesn't show what sprites are packed into what ...

2D

-

Oct 14, 2013

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Version/s: 4.3.0b5

Steps to reproduce : - import the project attached - open the scene V2 - press play - open the Sprite Packer and notice that no spr... Read more

0
votes
Won't Fix

Environment sprites are not shown in the standalone build

2D

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Oct 14, 2013

-

Version/s: 4.3.0b5

Steps to reproduce : - import the project attached - open the scene V2 - press play and notice the environment sprites - build for... Read more

0
votes
By Design

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