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0
votes
Fixed

[Editor::UI] Enabling disabling an image UI component causes redraw issu...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened[Editor::UI] En... Read more

4
votes
Won't Fix

Elbow bone flips 180 degrees around local X-axis in Scene view when play...

Animation

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Sep 14, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce:1. Open the user's attached project "AnimTest.zip"2. In the Scene hierarchy, select "RabbitHumanoid"3. Press Play a... Read more

0
votes
Feature Request

[Android] [Entities Graphics] CPU Usage spikes by 0.06 KB for every fram...

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Mar 24, 2023

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Version/s: 2022.3.0f1

Reproduction steps:1. Open the attached project "ECS_Animation"2. Go to File > Build Settings3. Tick Development Build4. Tick Aut... Read more

0
votes
Duplicate

Frames are not cleared when HDR, MSAA, Opaque Texture and Depth Texture ...

Package: Scriptable Render Pipeline Universal

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Dec 29, 2021

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Version/s: 13.1.2

Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Move with WASD keys Expected result: Frames are clearedAc... Read more

0
votes
Fixed

Gradient Editor window bottom-right gradient marker color is incorrect

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Oct 14, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click newly creat... Read more

0
votes
Fixed

[Profile Analyzer] Console warning when using Compare and clicking the F...

Package: Profile Analyzer

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Mar 25, 2020

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Version/s: 0.6.0-preview.1

Reproduction steps:1. Open attached project "ProfileAnalyzer.zip"2. Enter Play Mode3. After the frames reach 4-digits, in Profiler w... Read more

0
votes
Fixed

ECS: 1.0.0-pre.44 Visual glitches started appearing after upgrade

Core Runtime

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Feb 21, 2023

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Version/s: 2022.2.6f1, 2022.2.7f1

1. What happened We upgraded our project from pre.15 to pre.44 and now we have visual glitches. It looks like certain entities get b... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached ShaderCompilationError.zip project2. Build for iOS and deploy the Xcode project to the iOS dev... Read more

0
votes
Fixed

[Editor] 2020.3.36f1 Unity version has "git.master" string

Settings Window Framework

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Jun 15, 2022

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Version/s: 2020.3.36f1

Steps to reproduce:1. Open Unity 2020.3.36f1 (ac5bf4c0d)2. Go to Help > About Unity3. Check the version (Version: 2020.3.36f1.git... Read more

0
votes
Fixed

[HDRP] volumetric VFX graph with fog output flickers when the Camera is ...

HD RP

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Apr 04, 2023

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Version/s: 2023.1.0b11, 2023.2.0a10

How to reproduce:1. Open the attached project “2023-1_HDRP_Test_Project.zip”2. Open the “Volumetric Samples Scene” scene3. Enter the... Read more

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