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0
votes
By Design
0
votes
Fixed

"LoadFontFace_With_Size_and_FaceIndex_FromFont_Internal can only be call...

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Feb 21, 2025

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Version/s: 6000.0.38f1

Steps to reproduce:1. Open the attached “IN-93811_My project (1)”2. Open the “SampleScene”3. In the Hierarchy Window, open “GameObje... Read more

0
votes
Fixed

Safe Area incorrect on iPads with virtual home button running iOS 14

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Apr 10, 2024

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Version/s: 2021.3.37f1

How to reproduce:1. Download and open the attached "NativeSafeArea" project2. Deploy the Xcode project to iPad with a virtual home b... Read more

0
votes
Fixed

OnValidate is called twice when duplicating Prefab instances in the scene

Scene Management

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Oct 14, 2021

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Version/s: 2019.4, 2020.3, 2021.1.22f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (case_1373124.zip)2. Open the scene Scenes/SampleScene3. Go to the Console and click "... Read more

0
votes
Fixed

[GameView] VSync gets disabled in Game View after Maximize on Play is di...

Graphics - General

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Mar 25, 2020

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Version/s: 2019.1.0a13, 2019.3, 2019.3.5f1, 2020.1, 2020.2

Steps to reproduce:1. Create a new project2. Enable "Maximize On Play" in the Game View3. Enable Stats in the Game View4. Enable VSy... Read more

0
votes
Won't Fix

ProceduralMaterial.isCachedDataAvailable returns true, but material is l...

Scene Management

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Nov 25, 2016

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Version/s: 5.5.0f1

"Do nothing and Cache" option should generate the material and cache the data, then that data can be reloaded. This does not work. S... Read more

0
votes
By Design

UI Elements' layering breaks when there is a Transparent object in betwe...

uGUI

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Aug 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.1f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'UILayeringBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. In... Read more

0
votes
Won't Fix

Some "Dragon Crashers" Materials can't be previewed and don't have an icon

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Jul 04, 2024

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Version/s: 6000.0.9f1

How to reproduce: Import the "Dragon Crashers" sample into Unity In the project window navigate to Assets -> Art -> Ul -> B... Read more

0
votes
Fixed

[HDRP] RTAS debug mode throws render graph errors in console

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Mar 28, 2025

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Version/s: 6000.2.0a1

Steps to reproduce: Open attached project Ensure that ray traced shadows are enabled in the sun (dir light) Go to Window > Analys... Read more

0
votes
By Design

[Input System] Rebind override doesn't work when using two identical con...

Package: Input System

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Sep 29, 2021

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Version/s: 1.2.0

Reproduction steps:1. Connect two identical controllers to PC (tested with DualShock 4 controllers connected via USB)2. Open the "Sa... Read more

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