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Console throws "Invalid antiAliasing value (must be at least 1)" error w...
How to reproduce:1. Open Unity2. Load user-submitted project(BugReport.zip)3. Select 'Main Camera'4. If no error message appeared in... Read more
[Mono] Incorrect information provided in RegionInfo::ISOCurrencySymbol w...
To reproduce: 1. Download and open attached "AndroidRegionTest.zip" project.2. Make sure that scripting backend for the project is s... Read more
Build crashes when using stereo display
To reproduce:1. Open attached Unity project "TestCrash.7z "2. Open "Scene" scene3. Make sure Virtual Reality SDK is being used in Pl... Read more
NullReferenceException thrown on script EditorGUILayout.BeginHorizontal
Reproduction steps:1. Download project "MeshCookingTest.zip" and open in Unity2. Open scene Main3. Select Main Toolbar -> Custom ... Read more
Blit always using gamma color space when using Blit to copy texture in l...
To reproduce:1. Open user's project2. Enter Play mode3. Press space to toggle texture's color space between linear and gamma Expecte... Read more
[Profiler] File created with Profiler.logFile is not updated with profil...
To reproduce: 1. Download and open attached "repro980524.zip" project.2. Open "scene" Scene.3. Open "TestProfiler.cs" script and set... Read more
GridLayout.WorldToCell() returns wrong cell with very precise numbers
Steps to reproduce:1. Open attached “WorldToCell.zip” Unity project2. Open “Main” scene3. Enter Play mode4. Observe WorldToCell valu... Read more
[Android][Adreno 540] Artefacts on non default camera viewport rect
How to reproduce:1. Open attached project2. Build to device with Adreno 540 GPU3. Inspect visual artefacts that are caused by non-st... Read more
[asmdef] Renaming Assembly Definition file causes compiler errors
Steps to reproduce:1. Create a new Unity project2. Create new Assembly Definition with name “Test” in Project window3. Rename Assemb... Read more
Player settings checked property Default is full screen makes game start...
Reproduction steps:1. Open Unity2. Open File -> Build Settings.. -> Player Settings..3. Set Display Resolution Dialog to Hidde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation