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[WebGL] Build fails with errors when the InputDevices.GetDevices() metho...
How to reproduce:1. Open the user's attached "WebGLBuild" project2. Open the "UsingInputDevice" Scene3. Open the Build Settings (Fil... Read more
AspectRatioFitter gives a warning when changing the Components Aspect Ra...
How to reproduce:1. Open the attached "1302464.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy go to Canvas -> Con... Read more
[UI] Anchor Preset window remains active even after setting Preset
On setting Anchor Preset in 'Rect Transform' Anchor Preset window remains active even after setting Preset. Anchor Preset window nee... Read more
AssetDatabase.Refresh takes significantly longer after each code change
How to reproduce:1. Open the attached project (link in the Edit)2. Make a change in any script and save Expected results: AssetDatab... Read more
Metadata file 'nunit.framework.dll' could not be found error appears whe...
Reproduction steps:1. Create an empty project2. Open Package Manager and select Test Framework3. Update it to the 1.1.20 version4. O... Read more
UI Components cause GC Allocation when enabled
Reproduction steps:1. Open users attached project2. Select File/Build and Run3. Select Window/Analysis/Profiler and set Player as a ... Read more
[Vector Graphics] Path with curves is not rendered correctly
Reproduction steps:1. Open attached "case_1300595.zip" project and Scenes/SampleScene scene2. Observe the Game view Expected result:... Read more
Visual Scripting Asset doesn't get opened in the Graph window when tryin...
How to reproduce:1. Open the attached '1301921.zip' project2. In the Project window double-click on the 'Test' Asset Expected result... Read more
[Tile Palette] The Tile field value gets set to 'None' when deleting val...
How to reproduce:1. Open the attached '1302207.zip' project2. Select Window > 2D > Tile Palette3. Select a tile in the Tile Pa... Read more
Errors are thrown in the Console when installing the UI Toolkit package
How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window->Package Manager)3. Add UI Toolkit package from... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object