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0
votes
Postponed

VCS workflow annoyance: You cannot immediately diff your changes when su...

Version Control

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Jul 05, 2013

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Version/s: 4.2.0f2

Prerequisite: Project under version control with asset serialization mode set to "Force Text" 1. Check out an asset2. Modify some si... Read more

1
votes
Not Reproducible

Android: Screen buffer is not cleared on Samsung Galaxy S3 (AT&T)

Android

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Jul 05, 2013

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Version/s:

This issue is reproducible only on the AT&T Samsung Galaxy S3 variant.The screen buffer is not cleared when the "skybox" or "sol... Read more

0
votes
Fixed

Rendering Plugin in OpenGL will not texture triangles

Graphics - General

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Jul 05, 2013

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Version/s: 4.2.0f1

Steps to reproduce : - start Unity in OpenGL mode- import the project attached- open the scene- press play and notice the quad Read more

0
votes
Won't Fix

WebPlayer size can't be increased in Firefox

Webplayer

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Jul 05, 2013

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Version/s: 4.2.0f1

Steps to reproduce : - import the project attached- build the scene for webplayer- open the build in Chrome and Opera and notice it ... Read more

1
votes
Not Reproducible

CombineChildren script is not working with lightmapping

Global Illumination

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Jul 07, 2013

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Version/s: 4.2.0f1

Steps to reproduce : - create a new project- import Scripts package- create a new scene- create a few objects in the scene and add t... Read more

0
votes
Won't Fix

Using Draw Calls affects performance in 4.2

Graphics - General

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Jul 07, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - import the project attached in 4.1- open LoadTest_UnityGUI and press play, wait for 10-20 seconds; write down... Read more

9
votes
Not Reproducible

[Lightmapping] "Bake Selected" ignores Lock Atlas setting

Global Illumination

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Jul 07, 2013

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Version/s: 4.2.0f2

-e 'Bake Selected' ignores Lock Atlas setting 1) Open the attached project and load the "lightmaps" scene2) Select the sphere3) Open... Read more

1
votes
Fixed

[Crash] Unhandled crash with infinite loop in Shuriken sub-emitters

Shuriken

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Jul 08, 2013

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Version/s: 4.1.2f1

1. open attached project and load scene2. enable sub emitters on particle system 'ps3' and select ps4 in birth option. Crash. People... Read more

0
votes
Fixed

EditorUserBuildSettings.SwitchActiveBuildTarget() does not update build ...

Deployment Management

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Jul 08, 2013

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Version/s: 4.3.0a1

SwitchActiveBuildTarget() switches the active build target but when used with a standalone target, does not update EditorUserBuildSe... Read more

0
votes
Won't Fix

Assigning a custom icon to a script causes a game object with the script...

Scene/Game View

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Jul 08, 2013

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Version/s: 4.1.3f3

Steps to reproduce : - import the project attached- open the scene and press play- click on the scene tab and drag selecting the obj... Read more