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Character controller doesn't work on Windows but works on OSX
Steps to reproduce : - import the project attached on both Windows and OSX- open the scene test- press play and notice you can move ... Read more
[InheritVelocity, Graphics] Shuriken's Inherit Velocity doesn't work pro...
Steps to reproduce : - import the project attached- open the test scene and press play- spawn the ship- use the arrows to move the s... Read more
Unity crashes during evaluating an expression in Mono Develop
Steps to reproduce : - import the project attached- open the NewBehaviourScript.cs- place a breakpoint in the line within Update()- ... Read more
A gameobject with a disabled mesh collider will still become detectable ...
If I move or rotate a gameobject with a disabled meshcollider on it, the meshcollider become detectable by raycast even if it stay d... Read more
NullReferenceException on Mac when Ctrl+Click on outgoing changeset in VCS
Repro on both 4.2.0f1 and latest editor/vcsintegration build. Changeset: 2f8fadd6c175ced35f5f38bc98611655521c58ef [2f8fadd6c175] Inf... Read more
Hierarchy: Re-ordering objects in Hierarchy is not instant
Re-ordering objects in Hierarchy is not always possible first time user drags an object. Sometimes user has to drag the object more ... Read more
Unity splash screen settings are overridden
Unity splash screen settings are overridden by BlackBerry firmware. To repro: 1) Disregard initial bug report zip, use Cubemap.zip2)... Read more
[API] Graphics.DrawMesh aren't cleared correctly after scene view repaints
Steps to reproduce : - import the project attached- open the scene- click on the "Bug me" object- move around the plane in the scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand