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Votes
0
Found in
4.1.5f1
Issue ID
549894
Regression
No
Unity crashes during evaluating an expression in Mono Develop
Steps to reproduce :
- import the project attached
- open the NewBehaviourScript.cs
- place a breakpoint in the line within Update()
- attach the debugger to Unity
- switch back to Unity and load the test scene
- copy gameObject.GetComponents<NewBehaviourScript>().ToList()
- go to Run > Expression Evaluator
- copy paste gameObject.GetComponents<NewBehaviourScript>().ToList()
- press evaluate and notice that Unity has crashed in the background
Duplicate :
http://issuetracker.unity3d.com/issues/editor-crash-during-adding-watch-item
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This is a duplicate of issue #485926