Search Issue Tracker

0
votes
Postponed

[Terrain][Lightmap] Building lightmap for big terrain freezes editor

Progressive Lightmapper

-

Apr 25, 2016

-

Version/s: 5.3.4p1

Steps to reproduce:1. open users attached project2. build lightmaps - starts using too much memory causing computer to be unusuable ... Read more

0
votes
Postponed

Object which contains negative zero has different HashCode compared to t...

Scripting

-

Apr 25, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "791659.zip"2. Open scene "repro"3. Run the sceneObserve console. a.Equals(b) returns t... Read more

0
votes
Fixed

[Networking] Misspellings in NetworkDiscovery.Initialize() log

Networking

-

Apr 20, 2016

-

Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project2. Open scene 'one'3. Play scene4. Click 'Initialize Broadcast'5. In console, notice the ... Read more

0
votes
Fixed

External: [WebGL 2.0][Canary52] warning thrown on startup: INVALID_ENUM ...

WebGL

-

Apr 26, 2016

-

Version/s: 5.5.0a1

-e: see title, might be external Chrome issue -repro:--build empty project (from release build)--run in Canary--NOTICE warnings bein... Read more

0
votes
Fixed

External: [WebGL 2.0][Canary52] warnings on startup: GL_INVALID_OPERATIO...

WebGL

-

Apr 26, 2016

-

Version/s: 5.5.0a1

-e: see title, might be an external issue for Chrome -repro:--build empty project (with release build)--run in canary--NOTICE consol... Read more

0
votes
Fixed

External: [WebGL 2.0][FF47] Warning thrown on startup: WebGL: texImage2D...

WebGL

-

Apr 26, 2016

-

Version/s: 5.5.0a1

-e: see title, might be an external issue for FF -repro:--build empty project (with release build)--run in FF dev/nightly--NOTICE wa... Read more

0
votes
By Design

[Android] App crashes on loadScene after using google cardboard magnet

Android

-

Mar 25, 2016

-

Version/s: 5.3.3f1

Reproduction steps:1) Open attached project2) Build and run the game3) Put device in a cardboard with magnet controls4) Pull the mag... Read more

0
votes
Fixed

[Android] [Plugins] Plugins do not persist after exporting as google and...

Android

-

Apr 19, 2016

-

Version/s: 5.3.4p3

To reproduce:1) Open attached project2) Export as Google Android Project3) Import it in IDE of your choice (tested with Android Stud... Read more

0
votes
Postponed

Layers drop-down button behaves differently from the Accounts or Layout ...

Editor - Other

-

Apr 12, 2016

-

Version/s: 5.4.0b14

How to reproduce: 1. Open any (new) project2. Click on the Layers button in the top right corner- Note the drop-down menu appears3. ... Read more

1
votes
Duplicate

[VR] Reflection probes lose depth when render path is set to Forward

VR

-

Apr 22, 2016

-

Version/s: 5.4.0b15

Steps to reproduce:1. Download and open attached project "reflection_5_4_bug.zip"2. Make sure that in Player Settings "Rendering Pat... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.