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Scene behaves different in the Editor than in the Standlone Build
Steps to reproduce : - import the project attached- open the scene "Main"- build it for Standalone- play both the scene in the edito... Read more
Unity automatically unpauses the AudioListener when a built is restored
Steps to reproduce : - import the project attached- open the scene- build it for standalone- open the standalone build- press space ... Read more
PrefabUtility.ReplacePrefab during an OnPostProcessScene callback hangs ...
Steps to reproduce : - import the project attached- open the scene- press play and Unity will hang Read more
Mono Develop crashes on startup
Steps to reproduce : - create a new script- double click it and MD will crash *Note:Reproed on 4.2b4.Additional info here : http://f... Read more
Editor becomes slow when selecting audio files
Steps to reproduce : - import the project attached- go to Audio folder- click on the various audio files in the folder and notice th... Read more
After script caused a crash in Unity, an unsaved broken prefab causes a ...
To Reproduce:1. Open crashTest project, (attached here, but taken from case 565404)2. Save scene3. Place a few cubes in the scene4. ... Read more
Ignoring invocation of an instance method on a NULL instance spamming th...
Steps to reproduce : - set up P4 on OSX 10.8- import the project attached by the user in the reply- after importing login to Perforc... Read more
MousePosition offset after Screen.SetResolution() in OSX standalone wido...
Steps to reproduce : - import the project attached- build for standalone OSX- run the scene and notice the mouse offset Read more
Going from minimal video player controls to full results in a black scre...
To reproduce:1. Open project AutoRotation_copy2. Build and run on iOS73. Press on ControlMode.Minimal4. Press arrows to change to fu... Read more
All about bugs
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Latest issues
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