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2D gravity doesn't work properly
To Reproduce:1. Open test scene found in attached project (gravitybug.zip)2. Enter play mode3. Move a bit to left, move a bit to rig... Read more
Editor performance is very slow when manipulating objects which contain ...
Steps to reproduce : - import the project attached- open the scene "Overkill on Box Colliders"- select all the cubes- try to manipul... Read more
Recursively nested serializable objects lost enum drop downs after the f...
Steps to reproduce : - import the project attached- select the New NestedObjectRoot- in the Inspector expand Child then Children and... Read more
Objects with joints attached move, when the parent object is disabled/en...
To Reproduce:1. Open bugreportproject2. Open test scene3. Enter play mode4. Click "One Frame Activity Toggle" several times you shou... Read more
EdgeCollider2Ds show up in the scene and game view with a green line tha...
Steps to reproduce : - import the project attached at Case 567090- in the scene create any primitive- add an EdgeCollider2D and noti... Read more
Transitions in mecanim state machine causing freeze with mirrored animat...
Steps to reproduce : - import the project attached- open the scene Mirror Test- press play and notice that the blue character freeze... Read more
Raycasts do not always hit EdgeCollider2Ds
Steps to reproduce : - import the project attached- jump with the character on the thin platform- jump up and down a few times and n... Read more
Texture.GetPixels() cases memory leak on Windows Phone 8
Steps to reproduce:1. Create a project which intensively uses Texture.GetPixels();2. Deploy it to device3. App will crash after some... Read more
Marking WebCamTexture non readable mirrors the webcam, but doesn't chang...
Won't fix (by design): please note, that videoVerticallyMirrored will query platform-specific part, which might be not ready before ... Read more
Cannot write negative numbers in Angle Limits but it's possible via script
Steps to reproduce : - create a new project- add a cube in the scene- add Hinge Joint 2D and notice that you cannot write a negative... Read more
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