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Audio group doesn't appear in output selection dialog until new group is...
To reproduce:1. Create Audio Mixer2. Create Audio Group3. Add Audio Source to scene4. Select Output on Audio Source5. Notice that Ne... Read more
Freeze after recompiling scripts and trying to make any changes in the e...
How to reproduce:1. Open attached Unity project "Laircraft"2. Load scene "Main Scene"3. Enter Play mode4. Stop Play mode5. Load any ... Read more
"Assertion failed: Invalid SortingGroup..."is thrown when deactivating G...
How to reproduce:1. Open the attached "AssertSortingGroup" project and "Level0" scene2. Enter playmode and observe the console Expec... Read more
When Deleting an Animation from blend tree InvalidOperationException err...
On MacOS X when deleting an animation from the blend tree motions following error was received at the console "InvalidOperationExcep... Read more
When click on apply pop up after changing Muscle Mapping settings for hu...
On MacOSx NullReferenceException: SerializedObject of SerializedProperty has been Disposed error was thrown at console, when made ch... Read more
Whenever Saving data for bones from Character configuration Wizard Conti...
1. What happened Whenever Saving data for bones from Character configuration Wizard Continous Assertion Failed ALLOC_Temp_Thread pop... Read more
[Android] Build fails with "Failed to repackage resources" error when AP...
How to reproduce:1. Open users attached project2. Go to File --> Build Settings --> Player Settings3. Go to Other Settings and... Read more
Crash in PhysicsManager::SetColliderTransformChangeInterest after import...
This has happened in 3 separate instances whild performing Asset Store Bash: Repro :1. Import 1 project with 3d physics- In my case ... Read more
[IOS][Ads] Invalid texture format when building for IOS with Unity Ads
Build application in Unity 2017.20f3: ETC1 compressed textures are not supported when publishing to iPhonePackages/com.unity.ads@1.0... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open