Search Issue Tracker
CRASH on MonoManager::EndReloadAssembly on our build machine
To reproduce:Have too many test scripts when opening Unity. Already fixed in 5.5.5p1 and onwards. Read more
[Mixed Reality] UWP build does not render orbital trails in 2017.2
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 104. Open Visual Studio... Read more
[Mobile] Event System sometimes detects dragging when clicking UI button...
To reproduce: 1. Download and open attached "DPI_Test_unity5.5.0f3.zip" project.2. Build and run the project on high DPI phone. Expe... Read more
Additional Vertex Stream broken when painting Vertex Color
There are 3 different bugs in this report. I filed them together as the underlying code or problem might be the same. There are 3 ma... Read more
Editor crashes if object instantiated in RuntimeInitializeOnLoadMethod i...
Steps to reproduce:1. Open attached “DestroyCrash.zip” project2. Enter Play mode Reproduced in: 2018.1.0a5, 2017.3.0b10, 2017.2.0p2,... Read more
[TextMeshPro] Nested UI Panels Overlap while creating Prefab.
Nested UI Panels overlap while creating a Prefab of Container Canvas object, where UI Panels have "TextMeshPro" text as child. Steps... Read more
[Timeline] Input field not highlighting while dragging and dropping obje...
What happened:Input field is not highlighting while dragging and dropping object in timeline window Steps to Reproduce1.Open Unity2.... Read more
[ConfigurableJoint] Motion and Angular Motion doesn't update in game whe...
Reproduction steps:1. Open the attached project.2. Open and play the 'Test' scene.3. Select 'Beyblade1 > Hanger' game object.4. C... Read more
[Regression] Freeze/crash when creating & destroying a lot of GUI canvas...
How to reproduce:1. Download attached project file and open "RMRoot" scene2. Enter Play Mode and wait for the loading screen to disa... Read more
Unity occasionally crashes on Playing scene with A* on .NET 4.6
To reproduce:1) Create new project2) Download and import A* Pathfinding Project from Asset Store3) Find RVO 2D scene and open it4) P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes