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0
votes
Fixed

Ambient light setting for lightmap baking should be part of lightmapping...

Global Illumination

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Feb 07, 2013

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Version/s: 4.2.0a1

90% of the time when baking a lightmap, you need to bake it with a different ambient light setting. So "just hit bake" becomes "set ... Read more

0
votes
Not Reproducible

Angrybots crashes on Win XP when reloading project after enabling Deep P...

Profiling

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Feb 08, 2013

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Version/s: 4.1.0b4

Open and run Angrybots while having the Profiling window open. Click on the Deep Profile button. You will be asked to reload the pro... Read more

0
votes
Won't Fix

Provide user feedback with channel info in context menu.

Webplayer

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Feb 08, 2013

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Version/s:

Provide user feedback with channel info in context menu. Something that highlights what channel is in use when playing back content. Read more

0
votes
By Design

.c4d files don't import on Mac

Animation

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Feb 08, 2013

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Version/s: 4.1.0b4

tested with the latest version of Cinema4d demo.Works on Windows Read more

0
votes
Fixed

Editor out of memory crash with large audio files (XP-only)

Audio

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Feb 08, 2013

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Version/s: 4.1.0b4

When importing audio files that don't fit into memory, the editor crashes. Regression from 4.0 - there we fail safely and print a co... Read more

3
votes
Won't Fix

Using Handles.DrawCamera in OnInteractivePreviewGUI overwrites part of t...

Scene/Game View

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Feb 08, 2013

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Version/s: 4.0.1f2

Steps to reproduce : - import the project attached- open the scene- switch to game view window and notice the grey rectangle- click ... Read more

0
votes
By Design

When selecting a reference of type SpawnBubble, nothing shows up

Assets Management

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Feb 10, 2013

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Version/s: 4.1.0b2

Steps to reproduce : - open the project attached "New Unity Project 134"- open the scene- select s1 and go to the inspector- in the ... Read more

0
votes
Not Reproducible

Crash when opening a scene after setting HideFlags.DontSave on a game ob...

Assets Management

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Feb 11, 2013

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Version/s: 4.0.1f2

Steps to reproduce : - import the project attached- try to open the scene and notice the crash Read more

0
votes
Not Reproducible

[Graphics, Performance] Behaviour of StartLifetime field differs for Edi...

Shuriken

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Feb 12, 2013

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Version/s: 4.1.0b4

ParticleSystem with StartLifetime = 0.1f in play mode always generates one particle and when it dies a new one is generated. So as t... Read more

0
votes
Fixed

Split tangents has no effect on mirrored UVs

Graphics - General

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Feb 13, 2013

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Version/s: 4.1.0b4

Steps to reproduce : - open the scene "demo"- notice the upper-right creature has a hard seam- notice the lower-right model, it also... Read more

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