Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
4.1.0b4
Issue ID
523617
Regression
No
Split tangents has no effect on mirrored UVs
Steps to reproduce :
- open the scene "demo"
- notice the upper-right creature has a hard seam
- notice the lower-right model, it also has "split tangents" enabled, yet the tangents are not correctly calculated along the seam.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Toolkit] ScrollView scroll offset gets reset to 0 when resetting DisplayStyle from Flex to None to Flex
- Model previews do not update when navigating the "Import Unity Package" window using the arrow keys
- [Windows] Hold on is being shown after switching platform and only disappears after hovering on the window
- Editor hangs on Domain Reload when there is recursion in SerializeReference class structure
- Crash on D3D12 when entering Play Mode in High Definition 3D Core project's Environment scene
Add comment